battletech lance composition. . battletech lance composition

 
battletech lance composition  But then you have to fall back and defend and she comes in clutch, matches perfectly

And that brought me to the average lance composition table. -Battle lance is your mainline combatants, focusing on armor and firepower over speed. In the typical lance formation the heavy mech is the "anvil" that sets the line of battle and. COMPANY (Co. but it really depends on your lance composition. I offer a Kurita light lance. They dropped a full lance with the beast. Guide to Smithon. IS Clan. History [] Founding []. NFL. The subreddit of Harebrained Schemes' Battletech Turn-Based Strategy Game. This item: BattleTech: Hansen's Roughriders Battle Lance. Give Rac/5s a go. Your BattleTech News Round-Up For October, 2023. As stated above, the game plan for this lance is “A nice Line/Battle Lance to hold the line”. The Fire Lance provides cover fire for the company. The box also provides four dry-erase cards, which are intended to directly support Alpha Strike gameplay, and four new Inner Sphere Pilot Cards. Between 2808 and 2819, the lance composition is determined using two. 2 firestarters: standard trooper and also good. Regardless of lance composition, my gameplay has focused on 2x direct attack, 1x long range direct fire, 1x long range indirect fire. Get past all the intro stuff. Fixed an issue where the selection field in dropdowns would display multiple selections. [1] [2] [3] After their introduction, a Level I could also consist of four battle armored troopers; [2] this number was later increased to six. Direct Fire Lance - BattleMech formation that stands behind the above mentioned Battle Lances and. Alpha Strike is about positioning. net earlier today and came across the notion of augmented armor lances (specifically, 2 battlemechs with four combat vehicles), which I think might be a fairly balanced way to apply them. [3] The 1st Kathil Uhlans in their defense of Kathil in the 4th Succession war used a lance of urbies. Command Lance Force Captain Gerald Cameron-Jones, BLR-1G Battlemaster [sic] Lt. BattleTech. Vector_Strike •. I enabled my second lance but disabled the additional enemy/ally spawn. The Draconis Combine is one of the five Successor States of the Inner Sphere. I am still surprised there is no popular lance "loadouts" so I will just have to learn the hard way with regards to lance composition and roles. Between 2786 and 2807, the composition of randomly-generated lances from the Capellan Hussars are determined using a single roll on the Random Unit. A Thunderbolt, Commando, Shadowhawk, and an Awesome could be a Steiner lance as much as a mercenary command, as much as a Taurian battleforce. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. I’d recommend taking the hatchetman, centurion, grasshopper and trebuchet in one lance, and the longbow, zeus, banshee and stalker in another. BattleTech Record Sheets: 3025 & 3026 3025/3026 BattleTech Record Sheets: 3050 3050 BattleTech Record Sheets: 3055 & 3058 3055/3058 BattleTech Record Sheets: 3060 3060 BattleTech Record Sheets: Upgrades Upgrades BattleTech Record Sheets: 3067 3067 BattleTech Field Manual: Capellan Confederation CCAF BattleTech Field Manual:. A solid trooper that will always be useful no matter the lance composition. BattleTech Dossiers: Jason Zaklan BD:JZ. Turn 2, reserve the Mech with TAG/NARC down, use the rest of the lance first, they get the benefits again. Occasionally a fourth lance of aerospace fighters will be assigned to the Company to reinforce the primary BattleMech units. Devastator. Then dropkick same enemy with your brawler. Community Outreach - Exploring BattleTech Lore And History With Sven Van Der Plank ; Bad 'Mechs - Stinger ; Your BattleTech News Round-Up For October, 2023. I was reading about lance composition on sarna. The Legion was also. Speed in Battletech is a lot more than evasion pips - the side with the faster mechs determines where and when the battle is fought, and the side with the lighter mechs can control the order of actions using Reserve. If you like the content, feel free to subscribe GUIDESThis is a series. ago. Members Online. They're great for quickly generating a typical flavored force at lance and company level, but don't extend up in scale very well due to the limit of the 2d6 entries. A Scout, 2 Brawlers and a dedicated LRM Mech can make for a very well rounded Lance Composition. Harebrained Schemes rolled out a new update just recently -- v1. Build up a unit for your own Alpha Strike games! Enter a unit name to find (e. 5t(680pts) of armor with a recon pilot all the way through to the end game. , light,. ago. It really depends on the era, honestly. brawler, Cavalry, fire support, recon). Vanguard has Guts + Tactics Mastery, for a higher initiative. Though, the Awesome is a classic Free Worlds League mech and the Commando is Steiner to the bone. json in the. All things BattleTech, including the tabletop games, miniatures, fiction and video games. With all of balance situations, your typical lance composition would be. The Inner Sphere Direct Fire Lance was created as a part of the. BattleTech Mini Force Pack: ComStar Command Level II. Lance composition: 2 Archers, 2 dedicated melee mechs (with jump jets and all related cheese). Multi-shot is also efficient for removing dodge chevrons. Determine Company Composition 333 Determine Lance Composition 333 Roll on Random Assignment Tables 334 WARFARE SYMBOLOGY 336 BATTLEFORCE: CONVERSION RULES. 1985: BattleTech, 2nd Edition (FASA 1604) boxed set is generally regarded as the quintessential BattleTech product. Culturally the prevailing mores of the Combine are based upon Shogunate Japan of pre-spaceflight Terra, with a. Final "Tex Talks Battletech: The Hunchback" Art by Hired Steel concept artist. Hit me up for BattleTech in the WV Panhandle! Alzer. and that thing don't. " (according to the citation, this is from 2nd edition). In combat, that often translates into being able to take an other shot instead of having break off to cool down. 2 3025; 4. Tactics []. Between 2808 and 2819, the lance composition is. In the base game I found the best lance composition to be a firestarter equipped with jump jets, s-lasers, and as much armor as you can manage (scout), and 3 sniper mechs, also with jump jets. e. Level IIs are generally the largest unit deployed on low-risk. Catalyst Game Labs BattleTech: Inner Sphere Striker Lance Miniature Force Pack , Grey. For example the fairly rare stuff at the 2 and 12 entries come up much more/too commonly when rolling to fill in regiment-plus sized numbers. 18 votes, 16 comments. An ECM in an assault lance, especially on a Cyclops or a Narc/Tag platform, can be amazing. Your lances would thus be grouped based on optimizing their role. Destiny is a bit different, but also not a great system (IMO). BattleTech is a slow-paced game across the board. 15 votes, 16 comments. Alpha Strike Lance Packs AS Lance Packs. Evidence 1: Catalyst's page on this year's GenCon reveals four Lance Packs: the original announced two (Assault and Pursuit) and two more (Support and Battle). A Call to Arms A Call to Arms. 5 (ML, AC/5 and variants, and LRM clusters. The box also provides four dry-erase cards, which are intended to directly support Alpha Strike gameplay, and four new MechWarrior Cards. For the sake of clarity, various factions' principal aerospace formations are listed below. There are no restrictions on force comp or BV or faction built into the rules. )There is no such thing as typical Lance composition outside of the fiction. You could probably do company vs company (12v12) in less time than some standard lance vs Lance games of classic. The subreddit of Harebrained Schemes' Battletech Turn-Based Strategy Game. A good early lance composition will look something like: Evasive brawler (explained above) Sturdier, but still evasive skirmisher (usually 1 big medium range weapon like an AC10 or PPC to strip armor, then maybe some SRMs or MLasers to try and exploit the opening)When you're looking at the company or battalion level then you start looking at lances as being an individual unit, and having a different unit with a different specialty (so this lance is the heavy lance that is the tip of the spear, this lance is the fire support lance, etc). I and Inner Sphere Standard, second-generation designs like Cavalier and Infiltrator Mk. Fire Support: Archer (LT), Crusader, Catapult, and a Griffin. However, highly skilled players might be able to complete the same mission with a lighter weight lance, or even with fewer than four mechs and lesser experienced mech warriors compared to a lesser skilled player who might need a heavier lance composition of four mechs with more experienced mech warriors. ) The standard Company consists of three lances (12 mechs or vehicles) under the command of a captain. Name. I. I have Battletech A game of armored combat and a bought a number of other rule books but I don't see a clear method for building lances. My primary lance has one King Crab acting primarily as spotter and after that as a 548 alpha, 30 net heat, heat bank++, 15t armor (front) and JJs brawler to engage any foe that gets close to the other mechs, and also for 1v1 attacks of. Sports. Please take note of the new rules in the sidebar. The player, a rookie warrior of Clan Ghost Bear, must face marauding Smoke Jaguars, crusader Wolf warriors and more, and prove their worth or die in the attempt. Warhammer) or click the Randomize button and a list of units will be displayed. Then when your Lance takes to the field, you can hinge it’s Composition on a pair of Assault BattleMechs, each tailored (in my opinion) perfectly to their own intrinsic strengths. Rarely multi shoot is efficient in comparison of concentrating fire. . Please refer to rules before posting. It really wants - you guessed it! - Nanocomp to curve those mean lasers around terrain and cover, and the heat cost requires some foresight so you don't have to pace your shooting overmuch. Dec 20, 2020. Re: Troop Transport Combined with Troops for Force Composition. From there they could be able to piece together a lance composition the way they want and have two solid mechs to start with. This is a very good information. Nothing says Steiner lance like having your scout. Firestarter is IMO the best mech in the game. I'm not entirely sure how to build the most effective composition. Description[ edit] Spotlight On: Crescent Hawks (abbreviated SO:Crescent Hawks) is the first in a series of campaign supplements designed to details on combat units featured in the. Usually, the sniper was more than enough to destroy difficult mechs and. For me, one thing that will make or break a Mech with an L-Coil is the heat bank. Okay let’s say you wanted to organize a Davion Heavy Lance. So i think this lance composition should be best: 2 mech with AC20s/PPC Bulwark+Breaching shot, for tanking and damage 1 mech with LRMs Bulwark+Breaching shot, as LRM boat 1 mech with SRM/MLs Bulwark+Master tactician, for scouting and tanking. The composition of some of the lance packs did vary depending of the year of manufacture. With the Striker role, this particular Raven can do anything and everything that the -2X does in terms of lance composition, but can also contribute to and qualify for inclusion in a Pursuit Lance. It only weighs one ton, but the +++ versions up the heat threshold significantly. Hello amazing Reddit MechWarriors, coming to you for advice on Lance composition, as I feel a bit in a rut heading to the middle of the campaign. You would have to have a certain number of mechs of various sizes and roles in order to. Contents. II. The others are Guts with Mastery of Gunnery or Mobility. Primary weapons : UACs, Lasers, SRMs, LRMs. Grimskull-42 •. If they don’t, no worries, less than 2 hours and we’re playing something new. That's usually a nice combo of firepower, armor and speed for how I utilize my lance to fight. Unit Description []. My usual lance is. Without turrets, it was like playing a dogfighting game like X-Wing. BattleCorps BattleCorps. The. As of June 15th, we are open again. Medium lance: generally just mediums, maybe with a heavy in command. 10 offers from $26. After much of the former SLDF, Aleksandr's son took command of the exiles, reorganizing them into twenty Clans of warriors leading and protecting their attendant. I have been struggling with Clan map / mission for a while now. Depending on who you are up against urbie heavy matches can be hilarious. Between 2808 and 2819, the lance composition is determined using two rolls on the Random Unit Assignment Tables per lance, and from 2820 lance composition is determined using one roll per 'Mech per lance. AC5, L-lasers, PPC, LRM, and later on Gauss are my weapons of choice. Raven flashpoint forces you to use stock, underweight mechs against multiple LRM carriers. Higher end mediums and heavies. King Crab 1 is the sniper: 2 PPCs++ (stab damage), 2 LRM15, 2 tons of ammo, energy TTS, 13 additional heat sinks (4D), mechwarrior is a lancer. First try with each strat. So Charlie lance would get a Phoenix Hawk from Alpha and become a dedicated Cavalry/Scout lance for a company. SMDMadCow • 2 yr. Lances are purpose-built to the needs of the mission just like a military MTOE IRL. 2 gauss, 2 PPCs, and 4 medium lasers on a 100 ton frame. Hassan Ali Kahled. Rest of weapons. Scan this QR code to download the app now. Launch your missile barrage with Archer. The basic Lance by weight is usually considered 1 Light mech, 2 Mediums and 1 Heavy. ago. Most people tend to sort them by speed profiles or by ranged weapons. So I've been playing Battletech for almost a year and a half now and I have a deep affinity for the Inner Sphere. Despite having to haul. Lance Composition: Generally, I take 1-2 "stompers" and the rest as energy+srm fire support. My own take on the parade scheme. Age Range: 13 Years. -Striker Lance, also known as Cavalry Lance, contain Above average speed 'Mechs for fast attacks or flanking attacks. Battletech is not exactly a "competitive" game in the same way Warhammer is. It's not unusual for people to play a game, and notice some obvious imbalances in design. e. The subreddit of Harebrained Schemes' Battletech Turn-Based Strategy Game. [3]The 1st Kathil Uhlans in their defense of Kathil in the 4th Succession war used a lance of urbies. Direct Fire Lance - BattleMech formation that stands behind the above. This lance is a conservative composition designed to maximise long range firepower and keep out of range of enemy retaliation. With all of balance situations, your typical lance composition would be. I think there's a case for flamers too but it's been a while), armor, and (maybe) jump jets. No units in a Striker/Cavalry Lance may be of assault weight class or above. ) Davion is pretty standard, Marik has fewer assaults (7. Comprised almost entirely of Assault BattleMechs and known for its reckless approach in combat, Zeta Battalion saw three commanding officers killed in combat in its first fourteen years of service. If you have mixed-range mechs it can be preferable to use each weapon against a target it can actually hit. #5. Jackalope would be a good fit. In the Battletech universe that we're talking about, Dropships are produced at a rate of around 9 a year across the entire universe. Davion may have a lot, and really like the design, but ye olde CN9-A is found everywhere and downright common (especially in the Succession Wars era). 5 Skulls Faction: The Free Worlds League OpFor: The Capellan Confederation Restrictions: 2 to 4 missions in a light lance (Mech tonnage limited to 50T) Help House Marik acquire secret research materials from the Capellan Confederation and the Draconis Combine. Reply reply KausticSwarm • You can dismount/swarm in the same action around. Rest of weapons. In. ) While I. I prefer games more on the 400-450 side with about 12-16 combined arms units a side. I thought there was enough depth to Alpha strike to keep things interesting, especially if you dive into more of the optional rules like ammo types and lance composition/pilot abilities. For the sake of clarity, various factions' principal aerospace formations are listed below. Primary weapons : UACs, Lasers, SRMs, LRMs. In general, Stars which mix different unit types see their overall combat effectiveness severely weakened. Wolverine - Sgt. Link - scroll down a ways. Depending on your group, you may be. Lance 2 - Main battle line. Premium Powerups Explore Gaming. At this point, I have a. A 'Mech lance consists of four separate BattleMechs (although occasionally a "light lance" consists of only three 'Mechs) and are categorized based upon the average weight of the 'Mechs that comprise it (i. The Sarna. Clan Ghost Bear. The Undead Lance was born of fire and mystery. Tons. 0 coins. You may get some ammo explosions once in a while but you cannot rely on that, as you only get one try and the hit must hit the mech, then must hit the location, then pass the crit roll and then hit the actual internal slot with the ammo. We already have cats, hounds, bots, railjack crew, converted liches, specters, etc. I went with a lighter blue and gray. But then you have to fall back and defend and she comes in clutch, matches perfectly. Colby's Commandos (short Company) . and the Battlemaster, Victor, Catapult and the Marauder or Uziel would make for a nice Heavy Davion lance. Basic Lance Composition Question for Coromodir Liberation. Join your fellow BATTLETECH gamers in a Tournament, IWS League, Friday Night Fights, Command Academy and BT Discord. Open the BattleTech save editor, give yourself the mechs you want to start with. Lance leader: Wraith High speed, mobility and accurate weaponry allows for lance leaders to provide muscle and firepower at speed. 0 coins. These are metal versions of the "Introductory Box" miniatures still made to order by Iron Wind Metals. Albireo May 9, 2018 @ 7:49pm. If you're using Map Sheets, I remember a rule of 2 mechs per sheet. Also throw the Raptor II in here. 2 rac/5s with multitarget breaching shots can deliver 480 dmg split between 2 targets a turn. Description []. Between 2808 and 2819, the lance composition is determined using two. The Kell Hounds are one of the most celebrated mercenary units in the Inner Sphere. They're the wrong weight class composition to make ANY kind of Clan Star, and it's not that big a deal, just mildly frustrating. 41K subscribers in the battletech community. yourself ab bit and bring 1,2 additional Mechs in Roles like Scout/Flanker it's more enjoyable then just rolling in 4 if your biggest Boys. I've never played the tabletop game or read any of the novels either. The idea for lance in Battletech (mixed unit of 4 mechs) comes from that. Click on the unit icon to add the unit to your list. 4. They use Clan unit structure and all the assimilated FRR troops had to pass Clan style Trials of Position to remain warriors. As Schmuddelkatz said, a Steiner lance. Pick a lance composition that focuses on this rather than raw damage output or prestige/icon mechs. In the base game I found the best lance composition to be a firestarter equipped with jump jets, s-lasers, and as much armor as you can manage (scout), and 3. Makes for more even matches. As others have said, the variety of enemy and your own mech builds vary a lot in rogue tech so the lance rating is just an indicator. misterzigger • 1 yr. If I had my pick I'd probably take a couple of thunderbolts, a shadowhawk and a wolverine. Lance composition question . Because of the relationship point mechanics you're best building rep with 1-2 factions, this genefall means making enemies with the others. If I somehow don't have anything better, the BJ-1 Refitted with a single AC/5, the Vindicator modded into a laser/SRM Striker, the Hawk converted to an LRM boat, and that salvage Centurion as an LRM boat works for me. So you might have a scout battalion for example that is comprised of a command lance, a company of very fast one-man. Build up a unit for your own Alpha Strike games! Enter a unit name to find (e. Easy Mode: All of that stuff, except you’ll be exploiting the fact that Assault Mechs have extremely high BV even with few or no weapons attached. J: Hello and welcome to the 3025 Solaris VII Lance Tournament I'm Johnson Jenson here with Ralph Fleming to bring you…Description []. To reliably hit the zippy ones in early game using sensor lock is the game changer. BATTLETECH 301, Jump Cavalry: Fire and Mobility ~ BATTLETECH's TacSIM breaths Big and Stompy Life into Cavalry. Since most of the uhlans were formerly members of the Kathil 3rd Militia Battalion. Assuming you're talking about the HBS pc game and not tabletop (in which case you're looking for r/battletech) the firestarter is the best light mech by a huge margin. I'm familiar with how build a lance/force in CBT - pick a tonnage/ BV/ scenario / OpFor (or whatever mechanism you personally prefer) and then go for it. The Inner Sphere Striker Lance is a collection of four plastic miniatures for use in the classic BattleTech tabletop and Alpha Strike games. Hunchback 4J. We also use this in conjunction with BV limits. Because it's a missle boat that has more potential damage to throw at you if under running the missiles was attempted (5 mlas vs 2 LRM10s). “Lyran Scout Lance” may also be refereed to as “Steiner Scout Lance”, “Lyran. With tough enough. in fact, a lot of things use 5 point clusters), 10 (AC/10, clan large lasers, PPCs), 15. And jewel is highly probable you will trim this mech until than good Assault mechs appear. 9. The exact. Campaign Operations page 56 details common force compositions. I don't really have the best weapons/mechs, yet. I've just gotten the Argo as my dropship, so that tells you where I'm at campaign-wise. minneapolis st paul theater schedulefortigate azure github. In just about all the games, it was all about picking the biggest mech (s) they allowed or that you had and rolling with that. All Systems Nominal Members Online. The standard aerospace lance consists of two aerospace fighters and associated technical personnel. Description[ edit] Spotlight On: Crescent Hawks (abbreviated SO:Crescent Hawks) is the first in a series of campaign supplements designed to details on combat units featured in the BattleTech Universe. 05 and add 1 == "z". $3172. If you play AS at the larger scale of 8v8 or 12v12 games take about as long as a standard game of Battletech. The two heavy/assault lances will have to be 2 heavy / 2 assault. Jagermech -> Orion K (Align with Victoria's lance in Coronation Day) SLDF Atlas II -> SLDF Black Knight (Align with award of first SLDF mech reward) Use only the . I've played a lot of Mechwarrior games when I was a kid and more recently the Battletech PC game and Mechwarrior 5. Fixed an issue where the background UI was interactable during login or account creation. My pick for best weapon in 3062. First Succession War []. Jun 4, 2019. Feels like I am destined to run. Assault 400 tons Heavy 300 tons Medium 220 tons Light 140 tons. "I have the Commanders Ed book, and under the Lance/Star/Level II section it states Inner Sphere Lances are 4 Mechs or Vehicles, and that Clans are 5 Mechs or 10 Vehicles". The Centurion was originally intended by its designers specifically as a lance-mate for the Trebuchet. Fast back stabber, long range DPS, armored tank for CQC. Basically max weight of each type x4 to establish tonnage limits. No indirect fire, extreme heat, etc. ago. an Assault/Support lance with assault mechs and LRMs, a scout lance, and a couple well-balanced lances for mixed duty. all Missile mechs to make a fire support lance etc. I don't think I will change much in my lance composition or tactics, besides the fact. Second spotter on the heavier end of the spectrum for protection, like a Tessen. Clan Sea Fox. Complicating matters further is the fact that different commanders make use of different tactics which can take mechs outside of their "Stock Roles" (i. The base game is good and the mod packs can expand the game into other eras (and way more gear/mechanics). COMPANY (Co. Sure, I was way over geared, but these guys were bad even for npcs. The warriors of the DCMS live by the tenets of bushido, the code of the samurai, and are. The Inner Sphere Battle Lance is a collection of four plastic miniatures for use in the classic BattleTech tabletop and Alpha Strike games. I personally, like having a wide range of capability in my lances, so I typically pick one hyper mobile light, a medium and heavy that are good at the close-mid. So my most used lance compostion throughout most of the game is to have 2 long ranged mechs (Usually the 2 mechs I can fit the most amount of LRMs on, but occasionally I'll put a AC/10+ or Gauss if I have it on. Between 2786 and 2807, the composition of randomly-generated lances from the Sword of Light are determined using a single roll on the Random Unit Assignment Tables per lance, with all of the lance. Wanted to see what people might think on a lance comp. The trademark is currently owned by Topps and, for videogames, Microsoft's Xbox Game. invariably a few people will give the same answer, but not many. g. Rifleman - Davis McCall. Anyway, I have run into a familiar issue so I thought I would turn to Reddit for some advice. ReplyThere really isn’t an optimal lance composition— you’ll find different things are good based on whether you’re playing objective based games, a shoot ‘em up, or whatever. I adore them. « Reply #1 on: 04 October 2021, 17:59:26 ». We all know that pretty much any mech can be used by any merc outfit or house in any situation, but what can you come up with that makes someone look at the lance and say "Yup, that's a <House X> lance all right!". Battletech clan heavy striker star ; Can be used for either battletech or alpha strike tabletop games, catalyst game labs ; Few can stand against the withering fury of a full-on clan assault, a near-perfect blend of speed and brutality pinpoint accuracy meets the crash of heavy metal as the warriors of kerensky press relentlessly. Lance 2 - Main battle line. ) While I. Luckily for we achievement hunters out there, most of them come from simply playing the game long enough, and only a couple require stupid amounts of luck and/or prior planning. My primary lance, with which I completed the previous mission, is four Highlanders. 12 Troupe, two starweavers, and a shadowseer. The Battlemaster is 4/6/4, and so despite looking cool it has about the same effective tonnage for weapons and slightly more armor than the more nimble Orion. Warhammer) or click the Randomize button and a list of units will be displayed. So i wanted a clear picture of what the implications of the category distribitions really meant. At least 50 percent of the Striker/Cavalry. You want the speed so that they can get ahead of your fire support/missile support units and control the engagement, and you want the armor so that they can. Target your opponents most powerful mech they sunk a good chunk of points into to get, and get it. I won, but it was a very Pyrrhic victory as I recall, and not sustainable at all as a business with those losses. where I experiment a lot more and I can go any with lance composition, although definitely most of the time with assaults. Battle Lance: Hatchetman, Zeus, Banshee, Orion. Founded in 2319 by the empire-builder Shiro Kurita, the Combine has been ruled as a hereditary dictatorship by the Coordinators of House Kurita. 5. Not quite, but the lance composition was a hodgepodge. stillyoinkgasp • 4 yr. If overall range is longer than the lead will keep lance at a distance and engage from range, while deploying fast movers to intercept incoming mechs. Kept hidden by the supposedly politically neutral organization until after the , the Guards were a force on par with the militaries of the . Canonicity []. Nova — 1 'Mech Star and 1. If I ever mod this game, making PPCs. If they don’t, no worries, less than 2 hours and we’re playing something new. I've recently finished the campaign and I guess my question is from here on out is more tonnage the way to go? Does having something like a grasshopper leaping around in 4-5 skull missions remain viable? What about LRM boats vs just going with a 3rd bulwark killing machine? Traditionally I've been running a scout / lrm / 2 bulwarks and did just fine. It would also fully justify why the standard Steiner Scout lance composition is simply essential for reconnaissance. Next level lance composition: Cyclops Q - 7 inferno++ and a flamer to get free head shots Cyclops HQ - who cares what weapons, it's here for damage reduction Phoenix Hawk 1b - to jump behind things and remove unwanted garbage from the salvage pool while drawing fire Marauder 2R - to head pop. 40 dmg base and up to 6 shots from that one gun per turn. DoctorMachete. With Khaled leading a frontal attack, Grayson led a lance underwater by the opposite side. . So with KS Wave 1 ever looming, figured I should put some effort into learning more about lance composition and what not, I remember a while back…4x dual AC/20 King Crabs is basically the Michael Keaton Batman-style "Imma stand here and let you run into my fists" lance composition. Since there isn't a standard force size, and there aren't any. 24OCT UPDATE: Paradox is helping us get the word out about our BATTLETECH Friday Night Fights! See you there! 13SEP UPDATE: You are each cordially. Advertisement Coins. Lance Composition: I like Grasshoppers (or Guillotines) as either the finisher for a medium Lance of jump capable mechs, where it can use its 4/6/4 speed to kinda keep up with the 5/8/5 and 6/9 mechs, using its LRM5 and Large Laser as it takes an extra turn or two to bring its medium lasers into play. Business, Economics, and Finance. ago. The Assault Lance Pack is a collection of four plastic miniatures for use in the classic BattleTech tabletop and Alpha Strike games. Ral Partha introduced six lance packs in 1988 plus two more in 1989. I'm a very critical person when it comes to mods, but this is very polished. Finally assembling a lance for my fluffy, lore-heavy mercenary company and wanted an opinion on the composition: Locust LCT-1E Blackjack BJ-1 Wolverine WVR-6R Warhammer WHM-6R Time period is immediately after the First Succession War. Sports. I offer a Kurita light lance. There will be objectives to capture and hold, so we'll be looking at a good mixture of speed and punch. I use quotes as Lance composition is inherently flexible so as to allow for IS, ComStar, and especially the infinitely flexible Clan organizational practices. The more options there are to choose from, and the more variables to calculate, the longer. But if you had to split up to cover objectives, I'd be worried about the fire and recon lances doing that job unsupported. I could put together a second lance with two Stalkers, a Banshee and a Battlemaster. In Lore a typical "lance" consists of 1 Heavy mech (60-75 tons), 2 Medium mechs (each weighing 40-55 tons), and 1 Light mech (20-35 tons). I tend to play in the 25M bracket using 1 heavy, 2 mediums, and 1 light. Next to Striker Lances, Pursuits Lances are my favorite, and having. " TM, p314. At least 1 of the spotters, like the Ostscout. 4v4 units Alpha Strike is faster than a 4v4 CBT. It consists of five Points working together to provide the most firepower in a unit with the smallest logistical footprint.